Compiling Hydrax 0.5
Here are some instructions on how to get the libHydrax.so to compile on your system. These instructions work for Ubuntu Linux and the Code::Blocks IDE.
start by getting the rar here :
wget http://modclub.rigsofrods.com/xavi/Hydrax-v0.5.rar
extracted Hydrax-v0.5.rar open Hydrax/Hydrax.cbp in projects->build options in Hydrax, compiler settings>other options remove -mthreads in Hydrax, compiler settings>#defines remove WIN32 and _WINDOWS in projects->properties in the libraries tab add OGRE added file Hydrax.cpp and removed hydrax.cpp from the project removed Structs.cpp removed this from linker settings: -Wl,--enable-runtime-pseudo-reloc -Wl,--enable-auto-image-base -Wl,--add-stdcall-alias apply fix from here http://www.ogre3d.org/forums/viewtopic.php?p=284091&sid=ce193664e1d3d7c4af509e6f4e2718c6 it's the one where you change things from 1d to 2d etc. build compile copy hydrax.so that was created from /wherever/Hydrax-v0.5/Hydrax/bin/Release into /usr/local/lib/ as libHydrax.so
This should score you the library.
More to come on how to get the demo rolling.
Hi, You can upload the compiled files?, and modified .cbp and source for compiling?
please T-T
Sorry for my english, I speak spanish.
I need working with hydrax.
my processor is amd63, this affect?
@novato
hey novato, i don’t think anyone on our team is using a 64bit system. sorry.