City map
So Nic made a really cool map of the city:

The map Nic designed
Now this isn’t very practical when it comes to making actual game resources. So I vector’d the map and indexed the building numbers.
Why? Because of naming conventions. When you say: I’m working on building #20, there are NO ambiguities.
Here is the naming convention for 3D files pertaining to the city and models/textures of the city:
All models of buildings are to be put into the Art section of SVN (whatever its name is). Then: Buildings/[Building Number]/["Models" or "Textures"]/[buildingId_[iteration].ma
example: /Art/Buildings/20/Models/20_3.ma
The map will evolve with time. It is important that all changes be re-uploaded to this post. I also include the original SVG file, if anyone needs to make changes to it.
UPDATE!: Now with color-coded height-maps.
UPDATE!: Now with building descriptions and heights!