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Kara

September 27th, 2009 Sahar Leave a comment Go to comments

Hey Everyone
here’s a little update on Kara’s model. Charlotte started her on Maya and I continued what she started. For this week, I’ll be working on Kara’s character in Zbrush. I’ve put a few images for you guys to see how she looks so far.

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  1. Samir
    September 28th, 2009 at 17:01 | #1

    Hey Sahar, if this is the final model (minus details of course), can you send it to me so I can start rigging and skinning it ?
    thx

  2. September 28th, 2009 at 21:42 | #2

    @Samir
    Hey Samir, Sahar,
    Please make sure the Scale is proper before start rigging to avoid problems later, also Samir, you might wanna keep the skinning part for later since the model might change a bit [not to much though] after sculpting and UV mapping and you’d have to redo the skinning. but you can start setting up the rig.

    Sahar, once you send him the properly scaled model, make sure that its the same model you work on in Zbrush [ie, re-import that model if you've already have imported an unscaled version]

    let me know if you have any questions..

  3. Sahar
    September 29th, 2009 at 02:26 | #3

    Hey Mohannad

    I would need your help for scaling, cause as I mentioned in my email before, I’ve changed everything in Maya based on Cassandra’s note. However the character itself need resizing and I can’t seem to be able to figure it out! It looks kinda weird to me!
    Plz help!

    Thanks

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